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[L2J - High Five] L2 Order VS Chaos [Faction][NEW SEASON][20.05.2016] | ||||
[L2J - High Five] L2 Order VS Chaos [Faction][NEW SEASON][20.05.2016] Events The gameplay is based on a routine of events which will run constantly, each event has its own goals. * Maps - The longest events with biggest kinds of goals to accomplish, maps will end faster if their goal is achieved, a raid boss will spawn 5 minutes before the map ends. * Faction Events - runs for the winning team of a map (in case a map ended in a tie, this type of event is skipped), if they complete it they get extra rewards. * Mini Events - Starts once the faction event is over, this is a short type event with only funny objectives, registration to event is required. * Grand Bosses - In peak times, there is a chance that a grand boss event will start for all players after a mini event ends. Buffs * AIO buffer with 7 premade editable schemes (no Counter Critical / Song of Wind Storm). * 4 hours buff duration. * Buff slots 20+4. * Summons restore buffs when resummoned. * Buffs kept after death (including toggles). * Cubics casted on self are kept after death and last for 4 hours. * Anti buff griefing system. * Symbols and Event buffs do not take a buff slot. * Cancelled buffs return after 7 seconds. Enchanting * Retail enchant rates. * Only blessed enchant scrolls available. * Auxiliary stones can be used with blessed scrolls. * Safe enchant +3 (+4 full body). * Max enchant +16. * Attributing enabled. * Life stones chances: Low 3%, Mid 6%, High 9%, Top 12%. PvP * PvP rewards with EXP/SP/Adena/Items which players can use to make progress ingame. * Players get rewarded according to damage done on enemies when they die. * Players can be spoiled for extra rewards. * Debuffs and heals also count as damage. * Players get rewarded for resurrecting (limited to 5 minutes per player). * Healers, tankers, supports and summoners can gain PvP points by EXP. Class Balance (no effect inside olympiad) * Necromancer summons can only receive speed buffs. * Players with less than 13k Elo counts as newbies. * AoE charge damage skills damage are divided by sqrt amount of targets. * Mana burn skills damage doubled. * Steal abnormal acts as normal cancel. * Mirage will have no effect on attacker if damage dealt is less than 500. * Energy stones cannot be used to increase charges. * Heroic Mircale duration reduced to 8 seconds. * Rush Impact chance reduced to 10%, limited to 1-3 targets and 300 range. * The above chance increase if enchanted by 1% chance for every 2 levels enchanted by chance. * Magic critical rate reduced by half vs newbies. * Magic critical damage reduced by half vs newbies. * No buff sharing between Phoenix Knight and its summon. * Fear/Stun base duration is 2 seconds. * Silence base duration is 4 seconds. * Paralyze/Debuffs with duration of 120 reduced to 30, duration of 60 reduced to 20 and duration of 30 reduced to 15. * The above durations increase if enchanted by 1 second for every 2 levels enchanted by time. More Balance Changes * Bonus buff for people who die too much without making kills. * Bonus buff for newbies to increase resistance. * Bonus buff for losing team during an event. * Elo/Count based balance systems. * Team balance system. * Gear dependent reward system. * Anti farm system. * Anti AFK system. Olympiad * Only 1vs1 class irrelevant matches available. * Time left until olympiad period ends shows up for players upon login. * Runs only at Friday/Saturday/Sunday 18:00 GMT +2 until 22:00 GMT +2. * Weekly cycle with 1/4 rewards, heroes every Monday. * Fights regardless of player's faction. * Minimum participants needed is 5. * 3 Olympiad quests enabled. * Registration to olympaid is open only for players with at least rank 5. Parties * 5 Members maximum inside events. * Increased EXP/SP/Adena rewards when playing in party. * Party limiting to 28 points max, so a party cannot become too strong. * Healers count as 15 points, tankers as 12 points, anything else 0. * Brown title color for party members. Clans * No clan penalties. * 10 members maximum in main clan. * 5 extra members for every royal guard/royal knight the clan has. * 2 clans maximum in an alliance. * Free leveling up to level 2. * Levels 3, 4 and 5 requires SP and quest items (buyable from GM shop). * Levels 6, 7, 8 and 11 requires fame. * Levels 9 and 10 requires fame and quest items (buyable from GM shop). * Only same faction can be inivted to clan or alliance. * Weekly retail like Aden castle siege for clans. * Clan wars - clans can declare war againts clans of opposite faction. Voiced Commands * .info - used during events to show the top players, the score of each team, the goal of the current event and to see own score. * .playalone / .playinparty - turn on/off random parties while joining events. * .shotsoff / .animon / .animoff / .allanimoff - show/hide animations, use if have client lags. * .scoreon / .scoreoff - show/hide the scorebar during events. * .msgon / .msgoff - show/hide killing streak messages on screen. * .setpin / .changepin / .writepin - manage character-level security pincode. * .debug - shows the player how his stats affect the final result (in damage, enchant rate etc). * .elo - if used on others can show others Elo points, otherwise shows self Elo points. * .joinparty - auto join a party during an event. Features * Unique achievements system with levels and amazing rewards. * Rebirth system with certification skills as rewards. * Global vote reward system for Adena. * Personal vote reward system for temporary passive skill. * Double EXP/SP event at random times during the day. * Shift+click players in town to view their items/stats/clan and skills. * Ctrl+click on GCP/QHP to activate auto use of them. * Player ranks system. * Killing spree system. * Events voting system. * Announcements upon raidbosses/grandbosses death. * Advanced GM shop with stages, gifts, stocks and more. * Grand master for subclasses, clan/ally management, skill learning (including Pomander skills) and more. * Toggle skill for CP/HP/MP instead of potions. * Return skill for all classes instead of SoE. * Free 1st/2nd/3rd class change. * Free subclass. * Dedicated private store zone. * Special town for both factions for improved server economy. * Base starting level 80 (including subclasses). * Max level 85 (including subclasses). * Offline shops. * Trade chat is faction only chat. * Shout chat is region chat and will show player's faction. * Hero chat is global chat and will sow player's faction. * Players can duel in town. * Services NPC (faction change, gender change etc...). * Tranining Dummy NPCs to test your class from different prespectives. * Tablet of Information which shows useful tips, info and boss status. * Free mail. * Free Warehouse Keeper. * Augmenter. * Symbol Maker. * 10 seconds spawn protection. * Increased weight/inventory/private store slots. * Players do not lose exp upon death. * No death panalities. * Max 2 chars per PC (only 1 in event). * Character pincode system. * PvP items are elementable, tradeable and augmentable. * Mini games. * Wedding. * Spoilers can spoil players. * Auto loot. Website : L2 Order VS Chaos Factions Server Forum : Forums - L2 Order VS Chaos Community Facebook : http://www.facebook.com/L2OvC |
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